# MATCHMAKING & ELO RATING

For the inaugural Beta Season, the Gauntlet League will be using a completely randomized matchmaking system to determine the teams & lobbies for each match. There will be no ELO Rating system being actively used for matchmaking. This is to ensure that each player has the same chance of teaming up with and matching up against any other players in any given match.\
\
While we acknowledge that within the highest tiers of competitive Apex there are still differences in the levels of player skills & abilities, players accepted into the Gauntlet League are expected to play well enough to consistently hold their own. Thus, we believe this is the fairest & most balanced system in setting up teams & lobbies for each match.\
\
However, we are working on establishing a fully-fledged ELO system behind the scenes during the Beta month. If there is overwhelming player support to implement an ELO system for matchmaking, we may potentially transition to it for future seasons.

<br>


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://info.gauntletleague.com/gauntletleague/matchmaking-and-elo-rating.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
